An offline trick-taking card game for iPhone

Kolkhoz

Kolkhoz title art: two farm workers flanking the game's name, framed by wheat, sunflowers, beets, and potatoes

Take tricks. Work the fields. Hide what you can. The State will take the rest.

A five-year campaign One full plan, from first sowing to famine.
Offline pass-and-play No account, no ads, no signal required.
Made for landscape A full card table in your two hands.
J·11 Jack of beets
K·13 King of wheat
Q·12 Queen of sunflowers
W·14 The Wrecker

A trick on the table — and someone has played the Wrecker.

How it plays

A year on the collective

  1. Win the tricks

    Four tricks a year — three in famine. Follow the lead suit if you can. Every trick you take is labor, and labor must be assigned.

  2. Assign the harvest

    The brigade leader assigns each trick's cards to a crop. Fulfilled jobs pay out. Failures go in the ledger.

  3. Bank your plot

    At year's end, the cards left in your hand slip into hidden plots — a private harvest the State hasn't counted. Yet.

  4. Survive requisition

    Failed jobs bring inspectors. Matching plot cards are revealed and exiled. Plan for the knock at the door.

The campaign

The Five-Year Plan

Highest plot score after five years wins. Every year, the ledger tightens.

Year one

First sowing

Jobs are posted, trump is declared, and the fields are new.

Year two

Swaps begin

Trade a hand card for a plot card — hidden or revealed.

Year three

Mid-plan

The plots grow heavy, and everyone at the table is counting.

Year four

Last full harvest

Protect what you've buried. Requisition remembers.

Year five

Year of hunger

No trump. Three tricks. Nothing to spare.

Famine
The deck

Four crops. One quota.

Wheat

The pride of the plan.

Sunflower

Oil for the machine.

Potato

What actually feeds you.

Beet

Sugar for the cities.

Wanted

The Wrecker: a gaunt man clutching a wrench and stolen crops

For crimes against the harvest

The Saboteur variant

Beware the Wrecker

One card in the deck answers to no crop — and to all of them. The Wrecker follows any suit, makes any assignment legal, and brings a mighty 14 work hours to whatever job he joins.

But any job holding him fails requisition, no matter the count. Play him boldly. Receive him bitterly.

The harvest will be counted.

Kolkhoz is coming to the App Store. For launch questions, bug reports, or accessibility feedback, write to support.